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Posted 16 days ago · 8,902 reads

Most of the code we write is not rocket science. It's ordinary business logic, wrapped in layers of frameworks and abstractions. Sometimes the simplest implementation is the best.

Most of the code we write is not rocket science. It's ordinary business logic, wrapped in layers of frameworks and abstractions. Sometimes the simplest implementation is the best.

The best abstractions are invisible.

APIs are contracts. Once you publish one, changing it becomes expensive for everyone who depends on it. The cost of breaking changes compounds over time, which is why the boring, conservative choice is usually the right one.

I've noticed that the best technical decisions come from understanding not just what works, but why it works. The deeper your intuition about a system, the better your architectural choices become.

Most of the code we write is not rocket science. It's ordinary business logic, wrapped in layers of frameworks and abstractions. Sometimes the simplest implementation is the best.

Type systems don't prevent bugs—they just catch certain categories of bugs earlier. The real benefit is the documentation they provide about what a function is supposed to do.

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Terminal emulators are primitive tools compared to modern IDEs, but they force a certain discipline. You can't rely on auto-completion and syntax highlighting to write code for you; you have to understand what you're writing.

Make boring choices.

The idea that frameworks solve problems is mostly marketing. They shift the nature of the problems, making some things easier and others harder. The trick is choosing the right tools for your constraints.